Filed under: City of Heroes, Second Life, Comics, Dwell on It



Continue reading Dwell On It: Day job
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Syndicating the Second Life blogosphere
Head on over to Dollarbies and pick up my real life static pose of Raquel Welch for 1L. You will find some really great dollarbies offered by numerous creators of SL. Then feel free to visit my new store, Striking Poses. Enjoy!

Love,
Zelly

Metaverse shocker -- pirated skins being sold in SL!!!
by Tenshi Vielle, fabulous fashionista - courtesy of shoppingcartdisco
Do you remember a while back, when we were talking about "what ifs" regarding stolen content across virtual worlds?
I think the best case has to be Renderosity.com artists' work being bought then redistributed without their permission (and against their own TOS) within Second Life. And of course, the general community in Second Life is mostly ignorant about what goes on at art sites like Renderosity - or, at least, doesn't think to check there first to see if the content they just purchased in SL is stolen.
One sharp-eyed Second Life community member did notice that a skin she purchased recently appeared to be stolen from Renderosity.com - and emailed the creator, which in turn caused the creator to email me to ask for help and find out how stolen things were handled in Second Life. I guided her towards a DCMA, but I would like to share her email and accompanying screenshots with all of you.


Do you recognize this skin? It's actually from Renderosity.com, Danae's Manhattan collection. It's been warped to fit the templates in Second Life… by none other than Minnu Pallen, the "great" skin creator.
More info below the cut, including Danae's original email to me:
Hello,
My name is Danae Kotsi and I am a professional digital creator vendoring at Renderosity.com for many years. I create photorealistic skin textures for applications such as Poser and DAZStudio and I have been a Top Selling artist in the 3D community for many years.
It has recently been pointed out to me from a member of the SL community that a certain member - seller of your community is using my original, licensed products as their own. The product I am referring to is the "minnu model skins, generation 4". The said SL seller has manipulated these textures against the TOS and License provided in my products and without any permission thus violating all copyright laws.
I have included an image of my product's renders against the ones sold by the SL seller. My work is on the far corners while the copied is in the 2 middle images. As anyone can see the similarities are beyond the scope of mere chance but clearly illustrate that my work has been plagiarized. You can view my full product description here : http://www.renderosity.com/mod/bcs/index.php?ViewProduct=41330
It is clear that my work has been used in the production of the Avatars and most of the differences come from the change in format an the lower resolution - polygons.
As a professional my main income comes from producing and selling works such as the one stolen from me. It takes lots of research, money and many months of hard work to produce just one item and having this stolen by someone and claiming it as their own is very infuriating and insulting.
I have been informed that the said seller - and I refrain using the word artist for apparent reasons - has been selling my altered and stolen work and passing it as her own for a long time. So, I have informed my lawyers and we are currently thinking about the next step which is sure to be requiring immediate withdrawal of the said product and full compensation.
I was referred to you by someone because they said you know and care about the community and also know [...]
The Agile Mind is a blog specializing in virtual government and virtual journalism. It is not yet very clear to me what “virtual journalism” actually means. There are journalists writing about virtual environments, there are journalists using multimedia techniques, but to me that is all just journalism, nothing very virtual about it.
Yet, Anne Laurent has an interesting view on this issue, suggesting that virtual journalism involves “multimedia storytelling”. She demonstrates it with a video she made about a federal technology show, meeting for instance guys from Forterra Systems. Please read more on her interesting blog, and here is the video:
I posted previously on non-linear storytelling and digital storytelling..
Roland Legrand

Bijou is sexayyy!!!!!!!! I like this Focus outfit because it’s different. It’s like lingerie you can wear outside! <3

[Sleeveless shirt option]

[Complete outfit, back view]

[Worn with Intimizzio panties because it's layerable!! You can wear any panties you want for this outfit and truly mix-n-match.
And have you been to Maitreya lately? Gorgeous new hair textures!! *DROOLS* The new hair textures are my hair obsession for the week. I’m wearing Maitreya’s Eva-More hair in this entry to match the outfit because it has a sexy tousled look.
Other items worn: Maitreya’s Sassy Wedges (in Velvet Rose)


Seemingly out of nowhere, two new faces appear at CoD, Boris and Natascha Dratman. Rumor has it that at Thursday night’s “Talent & Freak Show” Boris took the stage, along with his bony wife, to announce that Doom was his.
I was able to catch up with them a couple of hours before they made their announcement. Bickering and nagging, causing a scene at times. Their profiles are every bit as a mystery as what plans they have for Doom.
All I can say is, I hope Doom is prepared for them and that they are prepared for Doom.
Filed under: Second Life
Continue reading Second Life daily news
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by noreply@blogger.com (Tinsel Silvera) at May 09, 2008 09:04 AM
by Lillie Yifu (noreply@blogger.com) at May 09, 2008 06:58 AM
Like most every stylish girl out there, I’ve been anxiously anticipating the Sex and the City movie release. In my day-life I’m a clothing stylist in a vintage store, and I’ve earned the neighborhood nickname of “Carrie Bradshaw”. Let’s see if I can live up to it!

This was my most challenging shoot to date. From the styling to the setting, I really wanted to do the city and the clothing justice, and I hope I accomplished that. This look started at the top, because I originally wanted something like the opening sequence in which she wears a tiered skirt and casual tank. When I realized I didn’t have the right skirt in my inventory, I got creative and discovered the bottom of Ingenue’s Lady Stardust might just have the right amount of glitz. I layered a Celestial Studios tank over the undershirt option, edited the straps, and raised the hem of the tank enough to give a pretty high-waisted effect. Of course, the truly fashionable woman knows it’s all in the details. Carrie always knew just how to accessorize, and I’m paying homage to that memorable season in which she often wore big, statement-making flower corsages. The ruffled socks and white gloves add the touches that truly make personal style. I knew I needed Cake’s slightly wild volume to pull off her trademark tousled curls, and it just wouldn’t be Carrie without that perfect pair of pumps, and a great purse.

Van’s photo was a tough one - Big needs a black car and a city street at night, and there weren’t too many of those waiting for my camera. In the end I turned to the trusty black Shadow, attached it to his avatar and managed to take a picture next to the “Candy Club”, which I found to be cutely appropriate. Deciding on a suit required some discussion, but we settled on a true oldie-but-goodie, Van’s very first suit from SF Designs. The included prim cuff-links and tie-pins are favorites of his, and emphasize the power and class that Mr. Big always exuded. It was hard to talk him out of his Scorpio skin, but he agreed that businessman don’t tend to wear eyeliner, and donned a Minnu Model skin, a past group freebie. (I don’t know if the current controversy extends to freebies, I’ll read up on my scandal lit and get back to you.) Likewise, he traded his longer locks for a well-manicured effect, and tried a new sexy amber eye-color.
Stay tuned next week for Smith and Samantha!
Credits after the cut…
On Candy (as Carrie)
Skin: Vogue Skins - Last Year’s Spring Series - Fresh in Pure
Eyes: Miriel - Duotone Collection - Predawn
Hair: Cake - Wish II in Deep Red
Tank Top: Celestial Studios - Boybeater in White
Skirt: Ingenue - Lady Stardust Dress in Midnight
Socks: Rebel Hope Designs - Candy Socks
Shoes: Tesla - Shiny Felicity Platforms in Red
Gloves: Muism - Lady Gloves (Worn without Prim Fox Fur and Pearls)
Purse: Rebel Hope Designs - The Hope Gown Pillbox Purse
Corsage: Bare Rose - Thorn of Beauty Geisha Outfit Roses
Lashes: Cake - Flutter Lashes
On Van (as Mr. Big)
Skin: Minnu Model Skins - Pale Shaved
Eyes: Miriel - Jeweled Collection - Amber
Hair: Armidi - The Grammar in Sangria
Suit: SF Designs - Executive Suit in Black
Shirt: Casa del Shai - The Luna Suit White Barong Shirt
Shoes: Storm Schmooz - Men’s Black Shoes
Tie: Bare Rose - Casablanca Outfit Tie in Simple Red
Tie Pin and Cuff Links: SF Designs - Executive Suit
As always, for full pictures and Slurls, See Red-Headed Step-Child and my [...]

Today Day Oh released new mega prims. These are not the cut and hacked ones, they are newly created! The first set the .5 series is perfect for those parcel sized builds like in Fermi Sandbox. They are free, and over 2000 in the first box are available here http://slexchange.com/modules.php?name=Marketplace&file=item&ItemID=685589
This is huge, and was first reported by Lillie Yifu.

Filed under: News items, Second Life, Academic
Doctor Helen Farley (Lecturer in Studies in Religion and Esotericism) and Doctor Rick Strelan (Senior Lecturer in Studies in Religion) were awarded a $30,000AUD Strategic Teaching and Learning Grant by the University of Queensland (Australia) in October of last year to construct an island in Second Life for Studies in Religion.
Dr Farley has already had practice teaching meditation via Second Life, and used it successfully for student work thus far. The new University of Queensland island will be attached to the New Media Consortium region, which has over 250 educational institutions involved.
Continue reading $30,000AUD for studies in religion
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And then... um...
When she showers, it's banana, rinse, repeat?

crossposted to DrFran Does SL
crossposted to DrFran Does SL
crossposted to DrFran Does SL
crossposted to DrFran Does SL
crossposted to DrFran Does SL
crossposted to DrFran Does SL

Well someone had to mention them, my sister scarred me for life! Via the official blog Bay City is up and running.
The work of the LDPW, a cityscape, a cinema, a lighthouse, a trolley bus, bowling, ballon trips and probably much much more.
No terraform, no subdivide, no join, no messing around with the builds. Auctions start next week and to those of you who claim this is just a hosting service, let's see what value people place on these parcels.
Aided and abetted by Katt Linden, who not only told me Bay City was south of City Haven, she also told me which direction south was (Thanks Miss Communication ;) ).
I took a stroll around to capture the new sights.

This is a bowling alley, honest!

A lighthouse always works.

I didn't see the water trolley, maybe I was looking in the wrong places.

Canals but I didn't see any gondolas.

The inside of the cinema, it's great being able to go to the pictures..not sure what the main feature is and they're optimistic with that many seats!

The outside of the cinema, traditional looking but alas no circle or stalls...I'm not the only one who remembers the circle and the stalls am I?


crossposted to marlonj inSL
Coco Chanel once said, “it’s best to be as pretty as possible for destiny.” Well, I probably don’t have a date with destiny today, but I like the idea of always looking your best because any day could change your destiny and why not look the part.
Okay, I confess the hat is a bit much. I wouldn’t wear it in real life because it would knock people in the head on the bus…but I would like to. I might not even mind banging people in the head with it. But isn’t it pretty? Isn’t it timeless? It could have been worn by Emma or Eliza Doolittle. It’s one of those sweeping romantic picture hats that serve to highlight the fragility of the female neck and the romance of female eyes. It’s not about the weather, it’s about the wearer. More @ It’s Only Fashion.

by Shrutiyan Anatra (noreply@blogger.com) at May 08, 2008 09:44 PM
The flag's flexi, too. And it it's Boston Red Sox, either.
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by Brad Reason/DJ Doubledown (noreply@blogger.com) at May 08, 2008 09:10 PM

crossposted to marlonj inSL



by ♪ Guenevere ♪ (noreply@blogger.com) at May 08, 2008 09:07 PM



by noreply@blogger.com (Tinsel Silvera) at May 08, 2008 07:44 PM
Those awesome folks at The Tech Museum in San Jose have done it again. They sent out news that they are launching a new initiative to support exhibits on technology that benefits humanity in unique and innovative ways. Called the "UCanTu" initiative, the project calls upon Second Life residents to create virtual exhibits that demonstrate how cutting edge real world technologies can better people's lives, based upon tools developed by past Tech Museum Awards Laureates from around the world.
The best of these designs will be featured in the real world Tech Museum starting in January of next year. Sounds like another neat effort to open up the museum exhibit creation process that totally hacks the traditional relationship of the museum visitor-curator into a more collaborative and dynamic engagement. Interestingly, unlike their previous exhibit open call for submissions, this one does not have any financial incentive attached to it.
The deadline for submissions is June 1. See their website for more details, or read the full press release which follows.
For Immediate Release
THE TECH MUSEUM OF INNOVATION ANNOUNCES UCanTu: A VIRTUAL EXHIBIT CREATION INITIATIVE HIGHLIGHTING TECHNOLOGY BENEFITING HUMANITY
The Tech Calls for Virtual Exhibit Designers To Develop Interactive Experiences Based on
The Tech Museum Awards Laureates’ Projects
SAN JOSE, Calif., May 6, 2008 - The Tech Museum of Innovation (The Tech), one of the nation's premier science and technology museums, today announced “UCanTu,” the next phase of The Tech Virtual (http://thetechvirtual.org/projects/ucantu/). Following on the success of The Tech’s “Art, Film & Music” virtual exhibit design contest in Second Life, UCanTu is a virtual exhibit design initiative based on the international humanitarian awards program, The Tech Museum Awards: Technology Benefiting Humanity. The Tech is inviting Tech Virtual participants to choose one of the existing award-winning projects from past Tech Museum Awards seasons, and to develop a virtual exhibit that showcases these technologies in an interactive, educational way. The new virtual exhibits will fall into the five categories of Tech Awards projects, which are health, education, environment, economic development and equality.
Designers are being invited to create memorable experiences for visitors based on real devices, artifacts and technologies that have been developed by Tech Museum Awards Laureates and used around the world. The best of these designs will be featured in the “real life” Tech Museum Awards gallery at The Tech scheduled to open in January 2009.
The Tech Museum Awards are one of the premiere annual humanitarian awards programs in the world, recognizing and supporting solutions that benefit humanity and address some of the most critical issues facing the planet and its people. Each year, the program recognizes 25 innovators (Laureates) worldwide whose solutions demonstrate their commitment to solving global challenges. The five universal categories of work--education, equality, environment, economic development and health--recognized by The Tech Museum Awards address the global challenges inspired by the United Nations’ The State of the Future at the Millennium report. The 175 past Laureate projects are as diverse as the individuals who created them, chosen each year from hundreds [...]
In 10 years time the largest influence on all purchases will be the virtual experiences associated with them. More money will be spent marketing and selling to multiple online personae than marketing and selling offline. This will be driven by Generation Virtual or Generation V, a very different generation from the previous ones. Those bold predictions are being reiterated by principal analyst Adam Sarner of Gartner in a commentary on Forbes.com. It is not the first time I read these theories and observations, but the commentary is very outspoken and well formulated.
Marketers use categories such as baby boomers, Generation X and Generation Y to segement the population with a focus on age. However, Generation V recognizes that general behavior, attitudes and interests start to blend in an online environment:
Customers will hop across segments at various times for various reasons and are likely to act like several generations at any given time.
Unlike previous generations, Generation V is not defined by age, gender, social demographic or geography, but is based on demonstrated achievement, accomplishments (merit) and an increasing preference toward the use of digital media channels to discover information, build knowledge and share insights. Generation V members create multiple, often anonymous, personae to control relevant information flow into the community and businesses.
Nowadays companies are still obsessed by discovering the “real identities” of customers and potential customers. In the new world envisioned by Sarner, companies will have to use psychographics to understand the personae. Virtual environments will be created in order to get a better understanding of the reactions and behaviors of those personae.
Generation V is defined around three key behavioral attributes:
In my next blogpost I will give an example of how Generation V works, from the Teen Grid of Second Life.
Roland Legrand

Somewhat last minute, the PMT breakers group that I'm in is performing again tonight at Yehoodi's Frim Fram dance at around 10pm, if anyone is interested in catching us. We're mad rusty, but hopefully we'll pull off something cool.
That's at 412 Eighth Avenue, near 31st Street, 4th floor, NYC. Only $8 at the door, $5 for students.


crossposted to marlonj inSLAlltop is a site where blogs are editorially selected. The blogs are ordered by topic, and one finds the virtual worlds blogs as part of the “geekery” subjects. A fine selection of virtual worlds blogs is presented there, such as… MixedRealities!
This makes me feel proud, but it is a bit stressy too. I started this blog a few months ago, out of personal/professional interest in new media in general and in virtual worlds in particular. I thought it would be more interesting to publish my notes and thoughts on a blog, so that others could read my musings and react.
I was surprised people actually did read my blog and I got very interesting reactions. I soon realized that running a blog inscribes one into a social network of people sharing the same passion. I also experienced that fascinating viral effect of blogs. One day I asked myself whether virtual worlds would somehow be countercyclical, in this sense that people would continue using virtual worlds and spending money there to escape in part from for example the harsh realities of the subprime crisis. I published a short post with just that question. The venerable blog Marginal Revolution quoted me on that and that quote ended up on the blog Free Exchange of The Economist. I must admit, in all the years of hard work as a Belgian journalist (writing in Dutch however) I never was quoted before on the site of the The Economist. Blogging in English about virtual worlds in my spare time did the trick!
All this is great, but it also means that writing this blog becomes more like a job, and that I should do my very best writing about virtual worlds. But I really do like it, it even becomes addictive…
I do realize I talked a lot about myself and this blog, but please go to Torley Lives for more about Alltop! And of course, Alltop itself has also its very own blog...
Roland Legrand

LOTRO, Lord of the Rings Online, is having a special weekend for previous players. If you have played this game before you will be able to log on with your account and play free through May 8th to May 12th. There’s been plenty of new updates since this game started a year ago. They also have a special new pricing for this month. You can pay for a 3, 6 or 12 month plan and get the special pricing of $9.99 a month! You can also pay for a lifetime subscription for $199. I’m sure there will be new players trying it out but I think AOC, Age of Conan, beta will still be a big draw for ones who have their key. I was lucky enough to get a key and I’ll be reviewing it soon.
Filed under: Real life, Video, Events, real-world, Events, in-game, Second Life, Free-to-play, Cinemassively, Machinima, Virtual worlds, Humor
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One major impediment to group collaboration in business is uncertainty about whether an individual will get credit for contributing useful information, especially digital work that can be easily forwarded or repurposed, after it is passed around the organization. Take the case of someone’s e-mail notes that end up in a widely circulated internal document. A virtual currency system that identified the source of digital information and tagged its subsequent use could ensure that the originator would receive credit—formal acknowledgment or some more tangible reward—when those data were forwarded, reused, or cited. That would create a strong incentive to share.Of course, it's always easier to assign blame than credit, but who's counting, eh? I figure give credit where credit's due, keep the lines open for anybody to throw around any crazy-assed idea, and laugh it off when folks properly identify the idea as crazy-assed. (But don't be too shocked when everybody gets caught up in the crazy-tsunami and whips out their surfboards all crazy-like.) It's interesting to look at the "leaders" of SL... Dolmere and The Sixtyone, Harold The Barrel, Slim Warrior, Barney Boomslang, and so on. Might be interesting to ask folks who they consider to be leaders, why they follow them as a leader, what they get out of such a relationship, how they feel it's doing good for the community, etc.
Now open for Resident inspection — Bay City! Regions intended for a vibrant urban experience, double primmed for your pleasure. Roads, parks, a movie theater and city services are already in place, maintained by Linden Lab. Close to the offices and shops of Nova Albion, with broad canals usable for travel and tourism — but with broad, clean beaches and plentiful vegetation.
Rail and water trolleys carry the Residents of Bay City about; a balloon tour provides dazzling aerial views of the city. Connections to the world at large by ship, seaplane, dirigible, road and rail are available.
In just over a week, auctions will begin for the many attractive parcels in Bay City’s first twelve Regions. Ranging in size from about 512 square meters to nearly 2000 square meters, the parcels cannot be terraformed, joined or divided by their owners. Buyers will receive a package of textures and objects to help with their building projects.
Governor Linden said in a pre-recorded statement, “We hope that the Residents of this new city will produce interesting and attractive structures, in styles appropriate to the period 1930 to 1960 when most of our buildings were erected. In any case, the Residents of Bay City will form a unique and bustling community.”
Bay City — easily reached by Route 66 from Nova Albion, or by sea via the Straits of Shermerville.
“Bay City — the City by the Bay.” Directions Today: Bay City is so new it doesn’t show on the map yet, but it is there, and it’s worth a visit! To get there, open your Map in-world, search for Cape Haven, and teleport there. Bay City will be SOUTH of you.
You can open the Mini-Map to see which direction you need to go, just fly up above the water (in Cape Haven you land on the ocean floor) and then fly due South to visit the new Bay City — the City by the Bay.” [Edited to add directions for today, -- Katt Linden]


crossposted to Scene but not seen
crossposted to Scene but not seen
crossposted to Scene but not seen
It was a bit of a togglefest, but a good set nonetheeless. And something different from all the other performers at that time.
Very rarely do I let my av couplesdance, but I figured Ducky can kill me later.
Afterwards, Ish showed me some of her gallery collection, and I found three pieces by her that would look good in the clocktower gallery...
I think these need to be on their own wall panels, so I may redo the center wall on the lower floor.
From the “I wish I’d thought of that” department:
Miles Beck, who sounds like good friend material, sent me a message requesting a “gift certificate” good for an advertisement in the next issue of Prim Perfect for Rosalie Roux to celebrate her birthday and the opening of her new store Decorum Furniture. What a great idea, Diva says to herself! So, my curiosity piqued, I paid a visit.
As expected from a new retailer, the number of pieces offered is modest so far. The look is contemporary, and though my taste runs to more decorative pieces, I found a lot to like. I was particularly fond of the wall art; here you see one of her wall hangings with an Asian-inspired chest that demonstrates her simple and straightforward aesthetic.
So, happy birthday, Rosalie! And props to Miles for such a thoughtful gesture. Best wishes from Prim Perfect for your success(es).


Forbes has an opinion piece from Gartner analyst Adam Sarner about a new kind of demographic breakdown: Generation V, for Virtual (thanks Greg Verdino for the link and thoughts on the piece). Rather than focusing on Gen Xers versus Millenials, Sarner’s argument is that “general behavior, attitudes and interests start to blend in an online environment” across age groups. He writes:
As more baby boomers (who are living longer) and young people go online and participate in a flat virtual environment, the generational distinctions break down. Customers will hop across segments at various times for various reasons and are likely to act like several generations at any given time…
While traditional wisdom has focused on customer identification for one-to-one targeted marketing campaigns, cross-selling and so on, the reality of Generation V members using multiple personae (e.g., Amazon reviewer, eBay seller, Second Life avatar “World of Warcraft” blood elf, digger, blogger, YouTuber)…
…business intelligence and analytics markets will shift from collecting demographic information to psychographic information to better understand these various personae and their behaviors…
Companies will create multiple interactive, virtual environments as a way to orchestrate customer exploration toward purchases.
Not surprisingly, I agree with the latter point. In particular, I believe that these virtual environments will increasingly show up directly on company’s websites, rather than outposts in existing virtual worlds. Since Generation V participants expect conversation and participation, rather than broadcast, websites will evolve to foster this, both asynchronously and in real-time.
I also agree with Sarner’s statement: “To digital natives and Generation V, this is not technology–merely the stuff they use on a day-to-day basis.” I think that is exactly right. The technology has to get out of the way, so that this stuff is easy, accessible, and focused on the experience.
The piece has a lot more than I’ve touched on here, so highly recommend that you read it.

Via this announcement:
There will be a shareholder's meeting on Monday May 12 at 5pm SLT and Tuesday May 13 (for the Euro investors) at 12pm SLT.
The meeting will be held on the sim Treasury Cove in the soon to be new location for SLCapex:
http://slurl.com/secondlife/Treasure%20Cove/128/141/38
It is expected to be an interesting meeting.
